Zerg Defense (Broodwar)

The new Sunken Colonies are formidable defenesive structures. Although their damage type is only explosive (ie: a reduction for small units), they still deal out the punishment. Lurkers are incredible defenders, in that their splash damage can really dispatch an enemy ground force quickly. Hydralisk are excellent against air units, and Spore Colonies are excellent heavily-armored dectors. Despite requiring creep, the Sunken and Spore Colonies are the most heavily armored defense

read on
Posted at 4pm on 02/25/10 | 2 comments | Filed Under: strategy, zerg

Zerg vs Terran (Broodwar)

Nearly all the Terran units are ranged attackers. As a result, the Defiler’s Dark Swarm is unarguably the most useful ability when facing a tight Terran defense. Cast Dark Swarm along the edge of a Terran’s defense and attack with Hydralisk and Zergling. Target the Firebats and Siege Tanks first (remember that Siege Tanks are not affected by Dark Swarm). If the Firebats come under the protection of the Swarm, use Zergling to take care

read on
Posted at 4pm on 02/25/10 | No Comments » | Filed Under: strategy, zerg

Zerg Mutalisk Rush (Broodwar)

This build-order is perfect when playing against a Protoss opponent. Most Protoss players tend to wait a bit before producing Dragoons unless a Mutalisk rush is expected. If your Protoss enemy detects your rush, go heavy with Hydralisk (and Defilers if you have time). Against another Zerg, this build-order will work well unless he entirely avoids morphing Zergling and goes straight for Hydralisk/Mutalisk. When facing a Terran opponent, its best to wait the two extra

read on
Posted at 4pm on 02/25/10 | 2 comments | Filed Under: strategy, zerg

Zerg Power Expansion (Broodwar)

This Zerg build-order has long been a personal favorite of mine, and when Alex Jakobsen sent me a message saying it was his favorite build-order too, I thought it should be shared. This strategy is particularily effective on maps where expansions are close to player’s starting location. It’s a powerful build-order that can be difficult to execute, since it involves a very early expansion. The Zerg player is vulnerable to attack for the first three

read on
Posted at 4pm on 02/25/10 | No Comments » | Filed Under: strategy, zerg

Terran vs Protoss (Broodwar)

There are several tactics that a Protoss player can employ that decimate a poorly-prepared Terran. Probably the most prominent examples are the Reaver Drop and the Dark Templar Rush. Both of these tactics can be countered the same way: with compact building placement. To avoid repetition, compact building placement will not be discussed here. Consult the section on Building Placement for more information.

The first things to consider as a Terran player is defending against a

read on
Posted at 4pm on 02/25/10 | No Comments » | Filed Under: strategy, terran

Protoss vs Zerg Island (Broodwar)

The Original “Funky” Anti-Zerg Protoss Island Strategy

By Zileas, The Funky Master of Protoss Air…
Thanks to Xaanix from long long ago to putting me on the right course in developing this. I took it a lot farther in detail, but you told me it was possible…

Basically the first thing to realize when playing Protoss vs Zerg is that you dont need to kill them to win. Meaning, you don’t need to hurt them early,

read on
Posted at 4pm on 02/25/10 | No Comments » | Filed Under: protoss, strategy